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-
-
- In the Extras directory..
-
- By design, using Commodoties is pretty easy. The standard
- convention is to click on them once to start them, and a
- second time to stop them. It's also possible to run
- Commodoties directly from the Shell. For example, if
- everything is set up properly, you should be able to enter
-
- AUTOPOINT
-
- at the Shell and the Commodity will run. It won't
- automatically return control to the Shell though until you
- quit the commodity. It's therefore better to run it, like
- this:
-
- RUN AUTOPOINT
-
- This will let Autopoint run in the background, allowing the
- Shell to be used or even closed.
-
- Some Commodities also have a special "hot key" combination
- -- when you press the right keys the Commodity's user
- interface will appear.
-
- For example, the Screen Blank commodity will wait for
- Control and B: press it and up pops the special window from
- where the various settings can be adjusted.
-
- Making Commodities start automatically is easy too: all you
- need to do is drag them from where they are stored into the
- WBStartup drawer. All programs in this drawer will be
- launched every time the Amiga loads its Workbench. You can
- see that I have quite a collection of Commodities launched
- when I switch on my Amiga.
-
- ?.iff
-
-
- If you want to include the Commodoties in your StartupSequence
- rather than in the WBStartup drawer, you'll need to make
- sure you include a line like this:
-
- RUN >NIL: AUTOPOINT
-
-
-
-
- Standard Amiga Commodoties
-
-
- AutoPoint
-
- Blanker
-
- ClickToFront
-
- CrossDos
-
- Exchange
-
- FKey
-
- MouseBlanker
-
- NoCapsLock
-
-
-
- Other Useful Commodities
-
-
- CycleToMenu
-
- MagicColours
-
- NewMode
-
- DClock
-
- MiddleButton
-
- PowerSnap
-
- OpaqueMove
-
-